nautilus_network/socket.rs
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// -------------------------------------------------------------------------------------------------
// Copyright (C) 2015-2024 Nautech Systems Pty Ltd. All rights reserved.
// https://nautechsystems.io
//
// Licensed under the GNU Lesser General Public License Version 3.0 (the "License");
// You may not use this file except in compliance with the License.
// You may obtain a copy of the License at https://www.gnu.org/licenses/lgpl-3.0.en.html
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
// -------------------------------------------------------------------------------------------------
//! A high-performance raw TCP client implementation with TLS capability.
use std::{
sync::{
atomic::{AtomicBool, Ordering},
Arc,
},
time::Duration,
};
use nautilus_cryptography::providers::install_cryptographic_provider;
use pyo3::prelude::*;
use tokio::{
io::{split, AsyncReadExt, AsyncWriteExt, ReadHalf, WriteHalf},
net::TcpStream,
sync::Mutex,
task,
time::sleep,
};
use tokio_tungstenite::{
tungstenite::{client::IntoClientRequest, stream::Mode, Error},
MaybeTlsStream,
};
use crate::tls::tcp_tls;
type TcpWriter = WriteHalf<MaybeTlsStream<TcpStream>>;
type SharedTcpWriter = Arc<Mutex<WriteHalf<MaybeTlsStream<TcpStream>>>>;
type TcpReader = ReadHalf<MaybeTlsStream<TcpStream>>;
/// Configuration for TCP socket connection.
#[derive(Debug, Clone)]
#[cfg_attr(
feature = "python",
pyo3::pyclass(module = "nautilus_trader.core.nautilus_pyo3.network")
)]
pub struct SocketConfig {
/// The URL to connect to.
pub url: String,
/// The connection mode {Plain, TLS}.
pub mode: Mode,
/// The sequence of bytes which separates lines.
pub suffix: Vec<u8>,
/// The Python function to handle incoming messages.
pub handler: Arc<PyObject>,
/// The optional heartbeat with period and beat message.
pub heartbeat: Option<(u64, Vec<u8>)>,
}
/// Creates a TcpStream with the server.
///
/// The stream can be encrypted with TLS or Plain. The stream is split into
/// read and write ends.
/// * The read end is passed to task that keeps receiving
/// messages from the server and passing them to a handler.
/// * The write end is wrapped in an Arc Mutex and used to send messages
/// or heart beats
///
/// The heartbeat is optional and can be configured with an interval and data to
/// send.
///
/// The client uses a suffix to separate messages on the byte stream. It is
/// appended to all sent messages and heartbeats. It is also used the split
/// the received byte stream.
#[cfg_attr(
feature = "python",
pyo3::pyclass(module = "nautilus_trader.core.nautilus_pyo3.network")
)]
struct SocketClientInner {
config: SocketConfig,
read_task: task::JoinHandle<()>,
heartbeat_task: Option<task::JoinHandle<()>>,
writer: SharedTcpWriter,
}
impl SocketClientInner {
pub async fn connect_url(config: SocketConfig) -> Result<Self, Error> {
install_cryptographic_provider();
let SocketConfig {
url,
mode,
heartbeat,
suffix,
handler,
} = &config;
let (reader, writer) = Self::tls_connect_with_server(url, *mode).await?;
let shared_writer = Arc::new(Mutex::new(writer));
let handler1 = Python::with_gil(|py| handler.clone_ref(py));
// Keep receiving messages from socket pass them as arguments to handler
let read_task = Self::spawn_read_task(reader, handler1, suffix.clone());
// Optionally create heartbeat task
let heartbeat_task =
Self::spawn_heartbeat_task(heartbeat.clone(), shared_writer.clone(), suffix.clone());
Ok(Self {
config,
read_task,
heartbeat_task,
writer: shared_writer,
})
}
pub async fn tls_connect_with_server(
url: &str,
mode: Mode,
) -> Result<(TcpReader, TcpWriter), Error> {
tracing::debug!("Connecting to server");
let stream = TcpStream::connect(url).await?;
tracing::debug!("Making TLS connection");
let request = url.into_client_request()?;
tcp_tls(&request, mode, stream, None).await.map(split)
}
#[must_use]
pub fn spawn_read_task(
mut reader: TcpReader,
handler: PyObject,
suffix: Vec<u8>,
) -> task::JoinHandle<()> {
// Keep receiving messages from socket pass them as arguments to handler
task::spawn(async move {
let mut buf = Vec::new();
loop {
match reader.read_buf(&mut buf).await {
// Connection has been terminated or vector buffer is completely
Ok(0) => {
tracing::error!("Cannot read anymore bytes");
break;
}
Err(e) => {
tracing::error!("Failed with error: {e}");
break;
}
// Received bytes of data
Ok(bytes) => {
tracing::trace!("Received <binary> {bytes} bytes");
// While received data has a line break
// drain it and pass it to the handler
while let Some((i, _)) = &buf
.windows(suffix.len())
.enumerate()
.find(|(_, pair)| pair.eq(&suffix))
{
let mut data: Vec<u8> = buf.drain(0..i + suffix.len()).collect();
data.truncate(data.len() - suffix.len());
if let Err(e) =
Python::with_gil(|py| handler.call1(py, (data.as_slice(),)))
{
tracing::error!("Call to handler failed: {e}");
break;
}
}
}
};
}
})
}
/// Optionally spawn a heartbeat task to periodically ping the server.
pub fn spawn_heartbeat_task(
heartbeat: Option<(u64, Vec<u8>)>,
writer: SharedTcpWriter,
suffix: Vec<u8>,
) -> Option<task::JoinHandle<()>> {
heartbeat.map(|(duration, mut message)| {
task::spawn(async move {
let duration = Duration::from_secs(duration);
message.extend(suffix);
loop {
sleep(duration).await;
tracing::debug!("Sending heartbeat");
let mut guard = writer.lock().await;
match guard.write_all(&message).await {
Ok(()) => tracing::debug!("Sent heartbeat"),
Err(e) => tracing::error!("Failed to send heartbeat: {e}"),
}
}
})
})
}
/// Shutdown read task and the connection.
///
/// The client must be explicitly shutdown before dropping otherwise
/// the connection might still be alive for some time before terminating.
/// Closing the connection is an async call which cannot be done by the
/// drop method so it must be done explicitly.
pub async fn shutdown(&mut self) -> Result<(), std::io::Error> {
tracing::debug!("Abort read task");
if !self.read_task.is_finished() {
self.read_task.abort();
}
// Cancel heart beat task
if let Some(ref handle) = self.heartbeat_task.take() {
if !handle.is_finished() {
tracing::debug!("Abort heartbeat task");
handle.abort();
}
}
tracing::debug!("Shutdown writer");
let mut writer = self.writer.lock().await;
writer.shutdown().await
}
/// Reconnect with server.
///
/// Make a new connection with server. Use the new read and write halves
/// to update the shared writer and the read and heartbeat tasks.
///
/// TODO: fix error type
pub async fn reconnect(&mut self) -> Result<(), Error> {
let SocketConfig {
url,
mode,
heartbeat,
suffix,
handler,
} = &self.config;
tracing::debug!("Reconnecting client");
let (reader, new_writer) = Self::tls_connect_with_server(url, *mode).await?;
tracing::debug!("Use new writer end");
let mut guard = self.writer.lock().await;
*guard = new_writer;
drop(guard);
let handler1 = Python::with_gil(|py| handler.clone_ref(py));
tracing::debug!("Recreate reader and heartbeat task");
self.read_task = Self::spawn_read_task(reader, handler1, suffix.clone());
self.heartbeat_task =
Self::spawn_heartbeat_task(heartbeat.clone(), self.writer.clone(), suffix.clone());
Ok(())
}
/// Check if the client is still connected.
///
/// The client is connected if the read task has not finished. It is expected
/// that in case of any failure client or server side. The read task will be
/// shutdown. There might be some delay between the connection being closed
/// and the client detecting it.
#[inline]
#[must_use]
pub fn is_alive(&self) -> bool {
!self.read_task.is_finished()
}
}
impl Drop for SocketClientInner {
fn drop(&mut self) {
if !self.read_task.is_finished() {
self.read_task.abort();
}
// Cancel heart beat task
if let Some(ref handle) = self.heartbeat_task.take() {
if !handle.is_finished() {
handle.abort();
}
}
}
}
#[cfg_attr(
feature = "python",
pyo3::pyclass(module = "nautilus_trader.core.nautilus_pyo3.network")
)]
pub struct SocketClient {
pub(crate) writer: SharedTcpWriter,
pub(crate) controller_task: task::JoinHandle<()>,
pub(crate) disconnect_mode: Arc<AtomicBool>,
pub(crate) suffix: Vec<u8>,
}
impl SocketClient {
pub async fn connect(
config: SocketConfig,
post_connection: Option<PyObject>,
post_reconnection: Option<PyObject>,
post_disconnection: Option<PyObject>,
) -> Result<Self, Error> {
let suffix = config.suffix.clone();
let inner = SocketClientInner::connect_url(config).await?;
let writer = inner.writer.clone();
let disconnect_mode = Arc::new(AtomicBool::new(false));
let controller_task = Self::spawn_controller_task(
inner,
disconnect_mode.clone(),
post_reconnection,
post_disconnection,
);
if let Some(handler) = post_connection {
Python::with_gil(|py| match handler.call0(py) {
Ok(_) => tracing::debug!("Called `post_connection` handler"),
Err(e) => tracing::error!("Error calling `post_connection` handler: {e}"),
});
}
Ok(Self {
writer,
controller_task,
disconnect_mode,
suffix,
})
}
/// Set disconnect mode to true.
///
/// Controller task will periodically check the disconnect mode
/// and shutdown the client if it is not alive.
pub async fn disconnect(&self) {
self.disconnect_mode.store(true, Ordering::SeqCst);
match tokio::time::timeout(Duration::from_secs(5), async {
while !self.is_disconnected() {
sleep(Duration::from_millis(10)).await;
}
})
.await
{
Ok(()) => {
tracing::debug!("Controller task finished");
}
Err(_) => {
tracing::error!("Timeout waiting for controller task to finish");
}
}
}
pub async fn send_bytes(&self, data: &[u8]) -> Result<(), std::io::Error> {
let mut writer = self.writer.lock().await;
writer.write_all(data).await?;
writer.write_all(&self.suffix).await
}
#[must_use]
pub fn is_disconnected(&self) -> bool {
self.controller_task.is_finished()
}
fn spawn_controller_task(
mut inner: SocketClientInner,
disconnect_mode: Arc<AtomicBool>,
post_reconnection: Option<PyObject>,
post_disconnection: Option<PyObject>,
) -> task::JoinHandle<()> {
task::spawn(async move {
loop {
sleep(Duration::from_millis(100)).await;
// Check if client needs to disconnect
let disconnected = disconnect_mode.load(Ordering::SeqCst);
match (disconnected, inner.is_alive()) {
(false, false) => match inner.reconnect().await {
Ok(()) => {
tracing::debug!("Reconnected successfully");
if let Some(ref handler) = post_reconnection {
Python::with_gil(|py| match handler.call0(py) {
Ok(_) => tracing::debug!("Called `post_reconnection` handler"),
Err(e) => {
tracing::error!(
"Error calling `post_reconnection` handler: {e}"
);
}
});
}
}
Err(e) => {
tracing::error!("Reconnect failed {e}");
break;
}
},
(true, true) => {
tracing::debug!("Shutting down inner client");
match inner.shutdown().await {
Ok(()) => tracing::debug!("Closed connection"),
Err(e) => tracing::error!("Error on `shutdown`: {e}"),
}
if let Some(ref handler) = post_disconnection {
Python::with_gil(|py| match handler.call0(py) {
Ok(_) => tracing::debug!("Called `post_disconnection` handler"),
Err(e) => {
tracing::error!(
"Error calling `post_disconnection` handler: {e}"
);
}
});
}
break;
}
(true, false) => break,
_ => (),
}
}
})
}
}