nautilus_network/python/socket.rs
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// -------------------------------------------------------------------------------------------------
// Copyright (C) 2015-2024 Nautech Systems Pty Ltd. All rights reserved.
// https://nautechsystems.io
//
// Licensed under the GNU Lesser General Public License Version 3.0 (the "License");
// You may not use this file except in compliance with the License.
// You may obtain a copy of the License at https://www.gnu.org/licenses/lgpl-3.0.en.html
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
// -------------------------------------------------------------------------------------------------
use std::sync::{atomic::Ordering, Arc};
use nautilus_core::python::to_pyruntime_err;
use pyo3::prelude::*;
use tokio::io::AsyncWriteExt;
use tokio_tungstenite::tungstenite::stream::Mode;
use crate::socket::{SocketClient, SocketConfig};
#[pymethods]
impl SocketConfig {
#[new]
#[pyo3(signature = (url, ssl, suffix, handler, heartbeat=None))]
fn py_new(
url: String,
ssl: bool,
suffix: Vec<u8>,
handler: PyObject,
heartbeat: Option<(u64, Vec<u8>)>,
) -> Self {
let mode = if ssl { Mode::Tls } else { Mode::Plain };
Self {
url,
mode,
suffix,
handler: Arc::new(handler),
heartbeat,
}
}
}
#[pymethods]
impl SocketClient {
/// Create a socket client.
///
/// # Errors
///
/// - Throws an Exception if it is unable to make socket connection.
#[staticmethod]
#[pyo3(name = "connect")]
#[pyo3(signature = (config, post_connection=None, post_reconnection=None, post_disconnection=None))]
fn py_connect(
config: SocketConfig,
post_connection: Option<PyObject>,
post_reconnection: Option<PyObject>,
post_disconnection: Option<PyObject>,
py: Python<'_>,
) -> PyResult<Bound<PyAny>> {
pyo3_async_runtimes::tokio::future_into_py(py, async move {
Self::connect(
config,
post_connection,
post_reconnection,
post_disconnection,
)
.await
.map_err(to_pyruntime_err)
})
}
/// Closes the client heart beat and reader task.
///
/// The connection is not completely closed until all references
/// to the client are gone and the client is dropped.
///
/// # Safety
///
/// - The client should not be used after closing it
/// - Any auto-reconnect job should be aborted before closing the client
#[pyo3(name = "disconnect")]
fn py_disconnect<'py>(slf: PyRef<'_, Self>, py: Python<'py>) -> PyResult<Bound<'py, PyAny>> {
let disconnect_mode = slf.disconnect_mode.clone();
pyo3_async_runtimes::tokio::future_into_py(py, async move {
disconnect_mode.store(true, Ordering::SeqCst);
Ok(())
})
}
/// Check if the client is still alive.
///
/// Even if the connection is disconnected the client will still be alive
/// and try to reconnect. Only when reconnect fails the client will
/// terminate.
///
/// This is particularly useful for check why a `send` failed. It could
/// be because the connection disconnected and the client is still alive
/// and reconnecting. In such cases the send can be retried after some
/// delay
#[pyo3(name = "is_alive")]
fn py_is_alive(slf: PyRef<'_, Self>) -> bool {
!slf.controller_task.is_finished()
}
/// Send bytes data to the connection.
///
/// # Errors
///
/// - Throws an Exception if it is not able to send data.
#[pyo3(name = "send")]
fn py_send<'py>(
slf: PyRef<'_, Self>,
mut data: Vec<u8>,
py: Python<'py>,
) -> PyResult<Bound<'py, PyAny>> {
let writer = slf.writer.clone();
data.extend(&slf.suffix);
pyo3_async_runtimes::tokio::future_into_py(py, async move {
let mut writer = writer.lock().await;
writer.write_all(&data).await?;
Ok(())
})
}
}
////////////////////////////////////////////////////////////////////////////////
// Tests
////////////////////////////////////////////////////////////////////////////////
#[cfg(test)]
mod tests {
use std::sync::Arc;
use pyo3::{prelude::*, prepare_freethreaded_python};
use tokio::{
io::{AsyncReadExt, AsyncWriteExt},
net::TcpListener,
task::{self, JoinHandle},
time::{sleep, Duration},
};
use tokio_tungstenite::tungstenite::stream::Mode;
use tracing_test::traced_test;
use crate::socket::{SocketClient, SocketConfig};
struct TestServer {
task: JoinHandle<()>,
port: u16,
}
impl Drop for TestServer {
fn drop(&mut self) {
self.task.abort();
}
}
impl TestServer {
async fn basic_client_test() -> Self {
let server = TcpListener::bind("127.0.0.1:0").await.unwrap();
let port = TcpListener::local_addr(&server).unwrap().port();
// Set up test server
let handle = task::spawn(async move {
// Keep listening for new connections
loop {
let (mut stream, _) = server.accept().await.unwrap();
tracing::debug!("socket:test Server accepted connection");
// Keep receiving messages from connection and sending them back as it is
// if the message contains a close stop receiving messages
// and drop the connection.
task::spawn(async move {
let mut buf = Vec::new();
loop {
let bytes = stream.read_buf(&mut buf).await.unwrap();
tracing::debug!("socket:test Server received {bytes} bytes");
// Terminate if 0 bytes have been read
// Connection has been terminated or vector buffer is completely
if bytes == 0 {
break;
} else {
// if received data has a line break
// extract and write it to the stream
while let Some((i, _)) =
&buf.windows(2).enumerate().find(|(_, pair)| pair == b"\r\n")
{
let close_message = b"close".as_slice();
if &buf[0..*i] == close_message {
tracing::debug!("socket:test Client sent closing message");
return;
} else {
tracing::debug!("socket:test Server sending message");
stream
.write_all(buf.drain(0..i + 2).as_slice())
.await
.unwrap();
}
}
}
}
});
}
});
Self { task: handle, port }
}
}
#[tokio::test]
#[traced_test]
async fn basic_client_test() {
prepare_freethreaded_python();
const N: usize = 10;
// Initialize test server
let server = TestServer::basic_client_test().await;
// Create counter class and handler that increments it
let (counter, handler) = Python::with_gil(|py| {
let pymod = PyModule::from_code_bound(
py,
r"
class Counter:
def __init__(self):
self.count = 0
def handler(self, bytes):
if bytes.decode().rstrip() == 'ping':
self.count = self.count + 1
def get_count(self):
return self.count
counter = Counter()",
"",
"",
)
.unwrap();
let counter = pymod.getattr("counter").unwrap().into_py(py);
let handler = counter.getattr(py, "handler").unwrap().into_py(py);
(counter, handler)
});
let config = SocketConfig {
url: format!("127.0.0.1:{}", server.port),
handler: Arc::new(handler),
mode: Mode::Plain,
suffix: b"\r\n".to_vec(),
heartbeat: None,
};
let client: SocketClient = SocketClient::connect(config, None, None, None)
.await
.unwrap();
// Send messages that increment the count
for _ in 0..N {
let _ = client.send_bytes(b"ping".as_slice()).await;
}
sleep(Duration::from_secs(1)).await;
let count_value: usize = Python::with_gil(|py| {
counter
.getattr(py, "get_count")
.unwrap()
.call0(py)
.unwrap()
.extract(py)
.unwrap()
});
// Check count is same as number messages sent
assert_eq!(count_value, N);
//////////////////////////////////////////////////////////////////////
// Close connection client should reconnect and send messages
//////////////////////////////////////////////////////////////////////
// close the connection and wait
// client should reconnect automatically
let _ = client.send_bytes(b"close".as_slice()).await;
sleep(Duration::from_secs(2)).await;
for _ in 0..N {
let _ = client.send_bytes(b"ping".as_slice()).await;
}
// Check count is same as number messages sent
sleep(Duration::from_secs(1)).await;
let count_value: usize = Python::with_gil(|py| {
counter
.getattr(py, "get_count")
.unwrap()
.call0(py)
.unwrap()
.extract(py)
.unwrap()
});
// Check that messages were received correctly after reconnecting
assert_eq!(count_value, N + N);
// Shutdown client
client.disconnect().await;
assert!(client.is_disconnected());
}
}